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Hands holding a combination lock and a wooden puzzle box above a large kitchen timer

For escape rooms: one hour, one group

You are not selling seats but a room. Every hour can only be sold once, online or at the desk, with time to set the room up for the next group.

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Two rooms, open Wednesday to Sunday. A game lasts sixty minutes, and afterwards the room needs half an hour to go back to its starting state: locks closed, clues in place, the clock at zero. A group of two to six players pays one price for the game. Around the holidays gift vouchers go out of the door, and on a Friday evening there is always a group turning up without a booking.

How it goes

Step 1

Every room is a product with its own time slots

One place per slot, sixty minutes of play and ninety minutes between two starts. The generator sets up a whole month in one go, within your opening hours.

The time slot picker: a month calendar with a chosen day, and below it that day's times with places left, one full time and the chosen time.

Step 2

The group books the game, not the player

One price per group, with the number of players in the description. As soon as the hour is paid for, it is gone: nobody else can buy a place in it.

A laptop showing the ticket shop of a visitor centre, where the visitor picks a time slot.

Step 3

At the door you scan one ticket

One code for the whole group. If a group turns up for a different hour, the app says "check" instead of "valid", and you decide whether they can play anyway.

The scanning app at the entrance with a green panel: valid, with the visitor’s name and the ticket type.

Step 4

A gift voucher for a night out

You sell gift vouchers in the same shop. Whoever receives one later picks a free hour themselves and pays with the voucher.

A phone with a ticket in the wallet: the name of the event, the date, one adult and a QR code.
A group of visitors looking out over the city

Why it fits here

Never two groups in one room

The slot has one place. The counter is checked and increased in a single step, and during payment the hour is held for ten minutes. Anyone who drops out releases it automatically.

Time to reset the room

Game length and time between two starts are two separate settings. So there is never a group at the door while the previous one is still working on the last lock.

Online and desk from the same calendar

An hour sold online is refused by the till as well, and the other way round. The group that walks in on a Friday evening only plays if the hour is genuinely free.

One price per group, no fee per booking

You pay a fixed amount per month. On a game at a hundred and twenty euros that makes more difference per booking than on an ordinary ticket, and the rest of your margin stays yours.

A room closed for a company party

With "close" you stop selling a slot, and anyone who has already booked still comes. If a game really cannot go ahead, you cancel it and see straight away which groups you need to inform.

The sum

In our example, at least €895.00 a year stays in your own till.

What it costs

1,500 paid tickets at €120.00 each: €180,000.00 going through your own till.

Two rooms, five days a week, around six games a day and not every hour full: that comes to well over fifteen hundred groups a year. A platform that charges per booking earns from every one of those evenings.

With a platform that charges per ticket

€1,185.00 to €4,500.00

With us, the Growth plan, per year

€290.00

All amounts are excluding VAT and per year. The rates we compare against are the going per-ticket rates in this market; we charge a fixed amount and nothing per ticket.

See the price →

Frequently asked questions

Can I charge a different price for four players and for six?

Not with two products for the same room, because then the same hour is on sale twice. You set one price per group and state in the description up to how many players it covers. If you want a different price at the desk, you add a second price for the Desk channel.

Can players book right up to the start?

Yes. A slot closes online at its start time. Anyone who walks in after that can still buy the game at the desk, as long as the hour is free.

What if I want an extra game on Friday at 11 pm?

Then you run the generator again for just that day and that hour. It never touches existing slots or their bookings.

What do I need for gift vouchers and the desk?

Time slots are in every plan, including the free one. The desk till is added from the Start plan, gift vouchers from Growth. There is never an amount per ticket on top.

Get started

Set up one room with a week of time slots and book a game in it yourself. You will see straight away what your players see and how the desk works with it.

In the guide

Worth knowing before you start

The handful of terms that come up most often in this line of work, explained plainly.

  • Timed entry ticketing Timed entry ticketing does not limit how many people come; it limits how many arrive at once, which is a different and more useful thing.
  • The booking system A booking system is the thing that stops two people being given the same place, which turns out to be most of what it is for.
  • Online booking Online booking mostly replaces the phone call nobody had time to answer, which is why its biggest effect is on the people who work there.
  • Capacity management Capacity management is deciding what full means for your room, and then making sure the sale respects it without anyone watching the numbers.

All terms in the glossary →

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